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GAMES

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Game Development Showreel

PLAYABLE GAMES

GAMEPLAY SHOWCASES

"ECHOES OF THE MIND"
A Top-Down Horror Game created in Game Maker Studio as part of a Game Jam hosted by Kwalee over the course of 1 month

My Roles:
Lead Developer

"CROSPS"
A First-Person Shooter created around a very stupid joke, and my first "released" game made in GameMaker: Studio. Despite ending development in 2020, I have still released what was made as an archival piece.
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Crosps is also notable as it's also the first time I developed and ported a game to Android, however as this port was produced in 2020, it is widely incompatible with modern phones and doesn't display the controls correctly due to the general change in Aspect Ratios over the years.
It is however still available should you want to try (Android devices only)


My Roles:
Lead Developer
Sprite Artist

VIDEO DEMOS & WALKTHROUGHS

"AND THEN THERE'S YOU"
A Third-Person Puzzle-Platformer game created in Unreal Engine 5 over the course of 4 months set in a world after an unknown disaster where only one person remains to explore a land they no longer remember.

My Roles:
Game Designer
Game Developer
Character Design
Illustrator
Character Modelling, Texturing & Rigging
Environment Designer
Environment Modelling & Texturing (Used alongside MegaScans)
Level Designer
Narrative Designer


Read the Design Document

"TERRIBLE TOYS"
A Side-Scrolling Platform developed over 7 weeks as part of a Game Jam hosted by Rare Games.

My Roles:
Game Developer
Environment Modelling & Texturing (Main House Interior)

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Using any of my work to train an AI model, or putting it through an AI for whatever reason is explicitly prohibited.
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